Any gamers out there want to test the latest cutting-edge gaming hardware? OnLive beta testing is about to begin and they're recruiting testers.
What is OnLive, you ask? Cloud gaming. All you need is a browser plugin or a mini-console, your own controller, keyboard or mouse, and you have on-demand access to a huge library of games. OnLive sends the signals from your controller over the web back to their custom-built gaming servers, it plays the game there (with more processing power than you'd ever have at home), and sends you back a video stream of what's going on in-game.
Plus, since they're bending video streams like crazy, they let you eaves drop and watch other people playing their games - live. Want to check out that new Star Wars: The Force Unleashed game, but don't know anyone who owns it? Just click into the game and pick from dozens of people who are playing it to watch over their shoulder. Or, while you're playing, click a button to record "brag clips" to post on your blog or twitter feed.
"But wait!" you say. "It'll never work! It would take years to develop the tech to get video streaming to the point where you could push that much video over the web seamlessly." And you'd be right. It'd take about seven years, actually. Luckily, Steve Perlman (of WebTV fame) has always been about a decade ahead of the curve. He and his crew have been working on this since 2002 and are finally ready to lift the veil this winter. Should be exciting!
Lets just hope he doesn't sell this company to Microsoft like he did WebTV. Apple, TiVo and YouTube are still struggling to catch up with Perlman's business plan from a decade ago, that Microsoft didn't understand and let fall by the wayside. I'll still never forgive them for the epic marketing fumble that lead to Dishplayer's obscurity and TiVo's ubiquity.